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use libm;
use core::fmt;
use core::ops::{Add, AddAssign, Sub, SubAssign};
use crate::Vec2;
#[derive(Clone, Copy, Default, PartialEq)]
pub struct Point {
pub x: f64,
pub y: f64,
}
impl Point {
pub const ZERO: Point = Point::new(0., 0.);
pub const ORIGIN: Point = Point::new(0., 0.);
#[inline]
pub const fn new(x: f64, y: f64) -> Self {
Point { x, y }
}
#[inline]
pub const fn to_vec2(self) -> Vec2 {
Vec2::new(self.x, self.y)
}
#[inline]
pub fn lerp(self, other: Point, t: f64) -> Point {
self.to_vec2().lerp(other.to_vec2(), t).to_point()
}
#[inline]
pub fn midpoint(self, other: Point) -> Point {
Point::new(0.5 * (self.x + other.x), 0.5 * (self.y + other.y))
}
#[inline]
pub fn distance(self, other: Point) -> f64 {
(self - other).hypot()
}
#[inline]
pub fn round(self) -> Point {
Point::new(libm::round(self.x), libm::round(self.y))
}
}
impl From<(f64, f64)> for Point {
#[inline]
fn from(v: (f64, f64)) -> Point {
Point { x: v.0, y: v.1 }
}
}
impl From<Point> for (f64, f64) {
#[inline]
fn from(v: Point) -> (f64, f64) {
(v.x, v.y)
}
}
impl Add<Vec2> for Point {
type Output = Point;
#[inline]
fn add(self, other: Vec2) -> Self {
Point::new(self.x + other.x, self.y + other.y)
}
}
impl AddAssign<Vec2> for Point {
#[inline]
fn add_assign(&mut self, other: Vec2) {
*self = Point::new(self.x + other.x, self.y + other.y)
}
}
impl Sub<Vec2> for Point {
type Output = Point;
#[inline]
fn sub(self, other: Vec2) -> Self {
Point::new(self.x - other.x, self.y - other.y)
}
}
impl SubAssign<Vec2> for Point {
#[inline]
fn sub_assign(&mut self, other: Vec2) {
*self = Point::new(self.x - other.x, self.y - other.y)
}
}
impl Sub<Point> for Point {
type Output = Vec2;
#[inline]
fn sub(self, other: Point) -> Vec2 {
Vec2::new(self.x - other.x, self.y - other.y)
}
}
impl fmt::Debug for Point {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "({:?}, {:?})", self.x, self.y)
}
}
impl fmt::Display for Point {
fn fmt(&self, formatter: &mut fmt::Formatter) -> fmt::Result {
write!(formatter, "(")?;
fmt::Display::fmt(&self.x, formatter)?;
write!(formatter, ", ")?;
fmt::Display::fmt(&self.y, formatter)?;
write!(formatter, ")")
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn point_arithmetic() {
assert_eq!(
Point::new(0., 0.) - Vec2::new(10., 0.),
Point::new(-10., 0.)
);
assert_eq!(
Point::new(0., 0.) - Point::new(-5., 101.),
Vec2::new(5., -101.)
);
}
#[test]
fn distance() {
let p1 = Point::new(0., 10.);
let p2 = Point::new(0., 5.);
assert_eq!(p1.distance(p2), 5.);
let p1 = Point::new(-11., 1.);
let p2 = Point::new(-7., -2.);
assert_eq!(p1.distance(p2), 5.);
}
#[test]
fn display() {
let p = Point::new(0.12345, 9.87654);
assert_eq!(format!("{}", p), "(0.12345, 9.87654)");
let p = Point::new(0.12345, 9.87654);
assert_eq!(format!("{:.2}", p), "(0.12, 9.88)");
}
}
#[cfg(feature = "mint")]
impl From<Point> for mint::Point2<f64> {
#[inline]
fn from(p: Point) -> mint::Point2<f64> {
mint::Point2 { x: p.x, y: p.y }
}
}
#[cfg(feature = "mint")]
impl From<mint::Point2<f64>> for Point {
#[inline]
fn from(p: mint::Point2<f64>) -> Point {
Point { x: p.x, y: p.y }
}
}