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// Copyright 2019 The xi-editor Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. //! An environment which is passed downward into the widget tree. ////use std::collections::HashMap; ////use std::fmt::{Debug, Formatter}; use core::marker::PhantomData;//// ////use std::marker::PhantomData; ////use std::ops::Deref; ////use std::sync::Arc; use crate::kurbo::{Point, Rect, Size}; use crate::piet::{Color}; //// ////use crate::piet::{Color, LinearGradient}; ////use crate::localization::L10nManager; use crate::Data; /// An environment passed down through all widget traversals. /// /// All widget methods have access to an environment, and it is passed /// downwards during traversals. /// /// A widget can retrieve theme parameters (colors, dimensions, etc.). In /// addition, it can pass custom data down to all descendants. An important /// example of the latter is setting a value for enabled/disabled status /// so that an entire subtree can be disabled ("grayed out") with one /// setting. #[derive(Clone, Copy)] //// ///#[derive(Clone)] pub struct Env {} //// ////pub struct Env(Arc<EnvImpl>); /* #[derive(Clone)] struct EnvImpl { map: HashMap<String, Value>, l10n: Arc<L10nManager>, } */ /// A typed key. /// /// This lets you retrieve values of a given type. The parameter /// implements [`ValueType`]. For "expensive" types, this is a reference, /// so the type for a string is `Key<&str>`. /// /// [`ValueType`]: trait.ValueType.html pub struct Key<T> { #[allow(dead_code)] //// key: &'static str, value_type: PhantomData<T>, } type MaxStringValue = heapless::consts::U20; //// Max length of string values type String = heapless::String::<MaxStringValue>; //// ////TODO: Sync with piet-embedded-graphics/src/text.rs ////pub type FontType<'a> = fonts::Font12x16::<'a, Rgb565>; //pub const FONT_WIDTH: u16 = 12; pub const FONT_HEIGHT: u16 = 16; pub const FONT_NAME: &str = &"Font12x16"; pub const TEXT_SIZE_NORMAL: f64 = FONT_HEIGHT as f64; pub const WINDOW_WIDTH: u16 = 240; //// 240x240 screen for PineTime pub const WINDOW_HEIGHT: u16 = 240; pub const WINDOW_BACKGROUND_COLOR: Color = Color::BLACK; pub const LABEL_COLOR: Color = Color::WHITE; pub const BORDER: Color = Color::WHITE; //pub const BORDER_LIGHT: Color = Color::WHITE; //pub const BUTTON_LIGHT: Color = Color::BLACK; //pub const BUTTON_DARK: Color = Color::BLACK; // we could do some serious deriving here: the set of types that can be stored // could be defined per-app // Also consider Box<Any> (though this would also impact debug). /// A dynamic type representing all values that can be stored in an environment. #[derive(Clone)] pub enum Value { Point(Point), Size(Size), Rect(Rect), Color(Color), ////LinearGradient(Arc<LinearGradient>), Float(f64), UnsignedInt(u64), String(String), } /// Values which can be stored in an environment. /// /// Note that for "expensive" types this is the reference. For example, /// for strings, this trait is implemented on `&'a str`. The trait is /// parametrized on a lifetime so that it can be used for references in /// this way. pub trait ValueType<'a>: Sized { /// The corresponding owned type. type Owned: Into<Value>; /// Attempt to convert the generic `Value` into this type. fn try_from_value(v: &'a Value) -> Result<Self, EnvError>; } /// The error type for environment access. /// /// This error is expected to happen rarely, if ever, as it only /// happens when the string part of keys collide but the types /// mismatch. /// /// TODO: replace with a less stringly-typed object. pub type EnvError = String; impl Env { /// Gets a value from the environment, expecting it to be present. /// /// Note that the return value is a reference for "expensive" types such /// as strings, but an ordinary value for "cheap" types such as numbers /// and colors. /// /// # Panics /// /// Panics if the key is not found, or if it is present with the wrong type. pub fn get<'a, V: ValueType<'a>>(&'a self, _key: Key<V>) -> V { panic!("no env get"); ////TODO /* //// if let Some(value) = self.0.map.get(key.key) { value.to_inner_unchecked() } else { panic!("key for {} not found", key.key) } */ //// } /// Gets a value from the environment. /// /// # Panics /// /// Panics if the value for the key is found, but has the wrong type. pub fn try_get<'a, V: ValueType<'a>>(&'a self, _key: Key<V>) -> Option<V> { assert!(false, "no env try_get"); ////TODO None //// /* self.0 .map .get(key.key) .map(|value| value.to_inner_unchecked()) */ } /// Adds a key/value, acting like a builder. #[allow(unused_mut)] //// pub fn adding<'a, V: ValueType<'a>>(mut self, _key: Key<V>, _value: impl Into<V::Owned>) -> Env { assert!(false, "no env add"); ////TODO ////let env = Arc::make_mut(&mut self.0); ////env.map.insert(key.into(), value.into().into()); self } /// Sets a value in an environment. /// /// # Panics /// /// Panics if the environment already has a value for the key, but it is /// of a different type. pub fn set<'a, V: ValueType<'a>>(&'a mut self, _key: Key<V>, _value: impl Into<V::Owned>) { assert!(false, "no env set"); ////TODO /* //// let env = Arc::make_mut(&mut self.0); let value = value.into().into(); let key = key.into(); // TODO: use of Entry might be more efficient if let Some(existing) = env.map.get(&key) { if !existing.is_same_type(&value) { panic!( "Invalid type for key '{}': {:?} differs in kind from {:?}", key, existing, value ); } } env.map.insert(key, value); */ //// } /* /// Returns a reference to the [`L10nManager`], which handles localization /// resources. /// /// [`L10nManager`]: struct.L10nManager.html pub(crate) fn localization_manager(&self) -> &L10nManager { &self.0.l10n } */ } /* //// impl Debug for Value { fn fmt(&self, f: &mut Formatter) -> std::fmt::Result { match self { Value::Point(p) => write!(f, "Point {:?}", p), Value::Size(s) => write!(f, "Size {:?}", s), Value::Rect(r) => write!(f, "Rect {:?}", r), Value::Color(c) => write!(f, "Color {:?}", c), // TODO: make PaintBrush impl debug? Value::LinearGradient(g) => write!(f, "LinearGradient {:?}", g), Value::Float(x) => write!(f, "Float {}", x), Value::UnsignedInt(x) => write!(f, "UnsignedInt {}", x), Value::String(s) => write!(f, "String {:?}", s), } } } */ //// impl<T> Key<T> { /// Create a new strongly typed `Key` with the given string value. /// The type of the key will be inferred. /// /// # Examples /// /// ``` /// use druid::Key; /// use druid::piet::Color; /// /// let float_key: Key<f64> = Key::new("a.very.good.float"); /// let color_key: Key<Color> = Key::new("a.very.nice.color"); /// ``` pub const fn new(key: &'static str) -> Self { Key { key, value_type: PhantomData, } } } impl Value { /// Get a reference to the inner object. /// /// # Panics /// /// Panics when the value variant doesn't match the provided type. pub fn to_inner_unchecked<'a, V: ValueType<'a>>(&'a self) -> V { match ValueType::try_from_value(self) { Ok(v) => v, Err(s) => panic!("{}", s), } } #[allow(dead_code)] //// fn is_same_type(&self, other: &Value) -> bool { use Value::*; match (self, other) { (Point(_), Point(_)) => true, (Size(_), Size(_)) => true, (Rect(_), Rect(_)) => true, (Color(_), Color(_)) => true, ////(LinearGradient(_), LinearGradient(_)) => true, (Float(_), Float(_)) => true, (UnsignedInt(_), UnsignedInt(_)) => true, (String(_), String(_)) => true, _ => false, } } } impl Data for Value { fn same(&self, other: &Value) -> bool { use Value::*; match (self, other) { (Point(p1), Point(p2)) => p1.x.same(&p2.x) && p1.y.same(&p2.y), (Rect(r1), Rect(r2)) => { r1.x0.same(&r2.x0) && r1.y0.same(&r2.y0) && r1.x1.same(&r2.x1) && r1.y1.same(&r2.y1) } (Size(s1), Size(s2)) => s1.width.same(&s2.width) && s1.height.same(&s2.height), (Color(c1), Color(c2)) => c1.as_rgba_u32() == c2.as_rgba_u32(), ////(LinearGradient(g1), LinearGradient(g2)) => Arc::ptr_eq(g1, g2), (Float(f1), Float(f2)) => f1.same(&f2), (UnsignedInt(f1), UnsignedInt(f2)) => f1.same(&f2), (String(s1), String(s2)) => s1 == s2, _ => false, } } } impl Data for Env { fn same(&self, _other: &Env) -> bool { true ////TODO ////Arc::ptr_eq(&self.0, &other.0) || self.0.deref().same(other.0.deref()) } } /* //// impl Data for EnvImpl { fn same(&self, other: &EnvImpl) -> bool { self.map.len() == other.map.len() && self .map .iter() .all(|(k, v1)| other.map.get(k).map(|v2| v1.same(v2)).unwrap_or(false)) } } impl Default for Env { fn default() -> Self { let l10n = L10nManager::new(vec!["builtin.ftl".into()], "./resources/i18n/"); let inner = EnvImpl { l10n: Arc::new(l10n), map: HashMap::new(), }; Env(Arc::new(inner)) } } impl<T> From<Key<T>> for String { fn from(src: Key<T>) -> String { String::from(src.key) } } /// Use this macro for types which are cheap to clone (ie all `Copy` types). macro_rules! impl_value_type_owned { ($ty:ty, $var:ident) => { impl<'a> ValueType<'a> for $ty { type Owned = $ty; fn try_from_value(value: &Value) -> Result<Self, EnvError> { match value { Value::$var(f) => Ok(f.to_owned()), other => Err(format!( "incorrect Value type. Expected {}, found {:?}", stringify!($var), other )), } } } impl Into<Value> for $ty { fn into(self) -> Value { Value::$var(self) } } }; } /// Use this macro for types which require allocation but are not too /// expensive to clone. macro_rules! impl_value_type_borrowed { ($ty:ty, $owned:ty, $var:ident) => { impl<'a> ValueType<'a> for &'a $ty { type Owned = $owned; fn try_from_value(value: &'a Value) -> Result<Self, EnvError> { match value { Value::$var(f) => Ok(f), other => Err(format!( "incorrect Value type. Expected {}, found {:?}", stringify!($var), other )), } } } impl Into<Value> for $owned { fn into(self) -> Value { Value::$var(self) } } }; } /// Use this macro for types that would be expensive to clone; they /// are stored as an `Arc<>`. macro_rules! impl_value_type_arc { ($ty:ty, $var:ident) => { impl<'a> ValueType<'a> for &'a $ty { type Owned = $ty; fn try_from_value(value: &'a Value) -> Result<Self, EnvError> { match value { Value::$var(f) => Ok(f), other => Err(format!( "incorrect Value type. Expected {}, found {:?}", stringify!($var), other )), } } } impl Into<Value> for $ty { fn into(self) -> Value { Value::$var(Arc::new(self)) } } impl Into<Value> for Arc<$ty> { fn into(self) -> Value { Value::$var(self) } } }; } impl_value_type_owned!(f64, Float); impl_value_type_owned!(u64, UnsignedInt); impl_value_type_owned!(Color, Color); impl_value_type_owned!(Rect, Rect); impl_value_type_owned!(Point, Point); impl_value_type_owned!(Size, Size); impl_value_type_borrowed!(str, String, String); impl_value_type_arc!(LinearGradient, LinearGradient); */