[][src]Struct piet_common::kurbo::BezPath

pub struct BezPath(ArrayVec<[PathEl; 16]>);

A path that can Bézier segments up to cubic, possibly with multiple subpaths.

Methods

impl BezPath[src]

pub fn new() -> BezPath[src]

Create a new path.

pub fn from_vec(v: ArrayVec<[PathEl; 16]>) -> BezPath[src]

Create a path from a vector of path elements.

pub fn push(&mut self, el: PathEl)[src]

Push a generic path element onto the path.

pub fn move_to<P>(&mut self, p: P) where
    P: Into<Point>, 
[src]

Push a "move to" element onto the path.

pub fn line_to<P>(&mut self, p: P) where
    P: Into<Point>, 
[src]

Push a "line to" element onto the path.

pub fn quad_to<P>(&mut self, p1: P, p2: P) where
    P: Into<Point>, 
[src]

Push a "quad to" element onto the path.

pub fn curve_to<P>(&mut self, p1: P, p2: P, p3: P) where
    P: Into<Point>, 
[src]

Push a "curve to" element onto the path.

pub fn close_path(&mut self)[src]

Push a "close path" element onto the path.

pub fn elements(&self) -> &[PathEl][src]

Get the path elements.

pub fn segments(&'a self) -> impl Iterator<Item = PathSeg> + 'a[src]

Iterate over the path segments.

pub fn get_seg(&self, ix: usize) -> Option<PathSeg>[src]

Get the segment at the given element index.

The element index counts PathEl elements, so for example includes an initial Moveto.

pub fn is_empty(&self) -> bool[src]

Returns true if the path contains no segments.

pub fn apply_affine(&mut self, affine: Affine)[src]

Apply an affine transform to the path.

pub fn nearest(&self, p: Point, accuracy: f64) -> (usize, f64, f64)[src]

Find the nearest point.

Panics if path is empty or invalid.

Note that the returned index counts segments, not elements. Thus, the initial Moveto is not counted. For a simple path consisting of a Moveto followed by Lineto/Quadto/Cubicto elements, the element index is the segment index + 1.

Returns the index of the segment, the parameter within that segment, and the square of the distance to the point.

Trait Implementations

impl Clone for BezPath[src]

impl Debug for BezPath[src]

impl Default for BezPath[src]

impl<'a> IntoIterator for &'a BezPath[src]

type Item = PathEl

The type of the elements being iterated over.

type IntoIter = Cloned<Iter<'a, PathEl>>

Which kind of iterator are we turning this into?

impl<'a> Mul<&'a BezPath> for TranslateScale[src]

type Output = BezPath

The resulting type after applying the * operator.

impl<'a> Mul<&'a BezPath> for Affine[src]

type Output = BezPath

The resulting type after applying the * operator.

impl Mul<BezPath> for Affine[src]

type Output = BezPath

The resulting type after applying the * operator.

impl Mul<BezPath> for TranslateScale[src]

type Output = BezPath

The resulting type after applying the * operator.

impl Shape for BezPath[src]

type BezPathIter = IntoIter<[PathEl; 16]>

The iterator resulting from to_bez_path.

fn area(&self) -> f64[src]

Signed area.

fn winding(&self, pt: Point) -> i32[src]

Winding number of point.

Auto Trait Implementations

impl Send for BezPath

impl Sync for BezPath

impl Unpin for BezPath

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> RoundFrom<T> for T[src]

impl<T, U> RoundInto<U> for T where
    U: RoundFrom<T>, 
[src]

impl<T> Same<T> for T[src]

type Output = T

Should always be Self

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.